I've been meaning to post about this artist for some time now, and seeing as I'm about to start my stylised woman which shall be very inspired by him, I thought now would be a good time. Andrew Hickinbottom is one of my favourite CG artists. I was introduced to him through a friend and instantly fell in love with his pieces. Hickinbottom has been seen in a variety of different CG/3D magazines and is well known through this industry as a highly talented character artists, especially when it comes to the female form. Specialising in pin-up style images, Hickinbottom's unique style can easily be seen in each model he creates, this style is what inspired me so much whilst thinking of designs for my future characters.
This artist works in a variety of different programmes such as Zbrush, 3DS Max and Mudbox, but predominantly works in 3DS Max. As an Autodesk Maya artist, I will have to research into the different tips and techniques Hickinbottom speaks of, and transfer these from 3DS Max into Maya. I recently purchased '3DS Max Projects', a book that includes the most in-depth look into the way he works, and how he works around topology, mapping and light set ups, a really useful information source for my upcoming project! Another aspect of this art which I like is that each finshed model is posed and given its own finished image. Hickinbottom adds coloured backgrounds and extra assets to make the finished piece feel more natural, and lastly his light set ups which always make the finished piece look beautiful.
Whilst researching into his work I have seen that a lot of his composition work is created outside maya, with effects and adjustments being made in Photoshop. This is a technique I hope to incoroporate into my own finished image, as it really does make a huge different to a finished image if extra time is spent adding finishing touches. This also inspired me to rig my model, and pose it in a cheeky/seductive manner as a final image for the character, giving her an emotion and character for the viewer to empathise with. This high level of detail added into every piece makes Hickinbottom a huge inspiration for me, and many other aspiring character artists out there, being highly informative with all his pieces, explaining how to create such looks and where he got the inspiration from, I really enjoy following this artist and the works he creates. To see more of Andrew Hickinbottoms work, click here.






























